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There just has to be a way to edit those AE CAMs...
If the file is compressed then obviously the exe decompresses the file to read it, So how come you coulden't just find it's compression algorithm with IDA? I mean it's not like an RSA Encryption key, Surely for a game made in 1998 it coulden't be that unreversable as you have allready proven with Abe's Oddysee? (Yes I know Abe's Oddysee's CAMs wern't compressed but alot of games that use compression algorithms have been cracked too)
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You'll find that they have only been cracked one way

Read about Huffman compression, compressing is FAR more complex than decompression. It would be far more simple and faster for me to write a hacked DDRAW.DLL that handles rendering of the Bits chunks on its own.
Edit: Btw that is also an extremely complex thing to do, I'm not trying to say a hook DLL is "easy"
