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Did you even read my response? The answers are in the PATH files which have been 99% reverse engineered already!
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I am currnetly studying your editor, and so forget about my thread

You have done great work ! No... HUGE ! I even don't want to think how many hours you spent on understanding which portion of bytes belongs to some object.
As I understood from xml files, going with editor, sligs have flag on which they shoot at you when you just enter the screen - I thought, that on some screens I choose the unlucky time to enter
I respect your work and will use a lot of it for examining screens for hidden objects and so.
But I don't want to create levels - I want to beat this two games knowing all their bugs. And more - theese games are part of my childhood, when I thought, that men, which create such things, are at least gods

So looking into the code for me - it's looking into their minds. Oh, forget
Some questions to you(I am too lazy to read about 55 pages of LVL thread):
Which tools you use for examining game - only hex editor or you use debugger and other tools ?
Do you have tutorial for debugging PSone games ?