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is it possible to make a foreground for CAMs like the ones ingame? Will we be able to import these layers seperatly into the editor or is there some way of editing each layer some other way?
So you mean as long as theres unused grid blocks we can indefinetly add extra CAM screens that will work when you go onto them? Because alot of paths have lots of unused grid blocks?
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Only backgrounds at first, I might beable to add FG1 later. And yep the unused grid blocks should be fine. Just tested it out now and it seems to work although it can go a bit strange.. each cam has an ID, I think new cams need new Id's otherwise it can cause the screens to loop. See screen shot for a working example
Here I dragged the floor collision item for the first screen all the way to the right, then moved the first screens left wall into the newly added screen on the left. It also need a pre loader and zone Id adding.