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When Abe's Exoddus?
Found this with google: playstation sequence data and vag + vab + vb:
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Never, as I've explained before creating new AE cam's can't be done (not by me anyway, if anyone else figures the algorithm out feel free to share :P).
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Oh yeah I forgot about that feature, That will be awesome because we can finally start making our own scenes that would be pretty unique. If only it had been possible to add new cams to the grid but I'm guessing thats hardcoded. 
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Not 100% sure what you mean, in AO you can add a CAM/Image to any used or empty grid block, but you can't alter how many blocks are in the grid.
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Is anyone able to explain how to use the Well and Express Well features
Fall XPos
Fall YPos
Off XPos
Off YPos
On XPos
On YPos
Leaf XPos
Leaf YPos
Resource num/Resource Id
and in other things 'Disable resources'
Thanks in advance
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Hmmm.. I think its this:
Fall = where abe lands when he comes out of the well
Off = location of the well when its not turned on
On = location of the well when it is turned on
Leaf = location of where the leaves are generated
Note that this is affected by the "signed int" bug, so if you want to use XPos -40 its not possible since you can only have >= 0 values.