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How far are you? It doesn't start to get really challenging until around world 4 or 5, at least, in my experience.
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Currently halfway through The Hostpital. I know it will get harder, but I'm finding this
seriously easy.
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The only practical use for the Caber outside of dickery is if you have The Sticky Jumper, as you don't take damage from the explosion itself, but that also sacrifices use of the Targe, which is key to actually killing anything that isn't a wary Scout, Spy or Sniper. Engineers are actually kind of hard to hit because they're slightly shorter. Really.
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What about defending points? It does a lot of splash damage, so you could blow up the mob of Scouts and Pyros around you pretty quickly.