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i see polys.. can you open the character models just like that too?
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Yes. Though some models don't load properly, such as Abe, where you can only see his bones and eyes.
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this is good, we can edit levels and re-script things then?
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Yes, but we need to learn how the map formats work first. The 3D Gemometry is in a NIF file, but the entity locations are in text files with co-ordinates and I/O systems (like opening up a Hammer VMF file in Notepad++).