What a shame about the achievements. It's fun to get achievements randomly in games like TF2, for something even as simple as running a few meters as Scout, or something as complex as the one I got today, "Repair a sentry that is taking fire while a medic heals you."
Yeah, why they couldn't have figured out how to do something like that with Stranger is... well, ODD. I can think of several scenarios right off the bat that could count as achievements. It's kind of annoying to just win achievements for getting through a part of the main plot.
How about something like, "swim X amount of meters," "plant a fuzzle trap but kill the enemy with different ammo instead," "drown X amount of Chippunks" or "spend 60% or more of a level using melee attacks" and so on? See, that's fun, stuff you weren't even working towards.
I KNOW there's more than one Gloktogi, or that I'm going to bag one of the bounties.
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Last edited by Dipstikk; 12-21-2010 at 12:21 AM..
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