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  #47  
12-20-2010, 06:54 AM
Tadimo
Boombat
 
: Oct 2010
: Australia
: 207
Rep Power: 16
Tadimo  (141)Tadimo  (141)

Well I really liked the addition of quicksaving in Abe's Exodus which is why I wanted to include it in my game as it allows for longer levels to be made.

You can ignore the option to make it harder if you wish.

As for checkpoints I've been thinking of doing something similar which is having the exit doors lead to other levels which would function as a checkpoint of sorts.
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