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And the Real Time Department let us in on this little secret: One of their developers (who shall remain nameless) found out that there was enough memory to put a movie in the level of the game he was working on. The team was thrilled to discover they could add this sort of ambience. They were so excited that it became an inter-office competition: How much cool "hidden" stuff could you cram into a level? Of course they wouldn't tell us where to find those tidbits, or how many there are. That's up to you!
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Wath is there to see ? Extra CG's ? coooool