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  #16  
12-08-2010, 05:38 PM
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Nate
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Rainbow of Flavour
 
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Didn't someone post an interview with Lorne about this very subject?
I seem to remember the first gameplay presentation back in 2004 at some EA press event and Lorne answering questions about this where he pretty much said that they hadn't seen it as an important enough priority for them to do.
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