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  #350  
12-07-2010, 02:42 PM
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nowtun
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: Jun 2010
: Crosskeys
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Ooohhh, good thinking, and I've forgot to say that the video you posted is really REALLY nice .. btw, that elum sign, in the video, is that the old one? It looks better somehow..

Oh, and also, when I had to import the abe model, I didnt realise that by default it imported it all triangulated, so I was trying to texture him using a triangulated mesh! :S.. anyway, I will make sure to import him in polygon format, or whatever it is you call it.. should make it a whole lot easier!! durrrrr.. silly me...
the elum sign was new but modeled based upon the old one so its roughly the same size and shape but i made the UV thistime before i modeled it completely and i added an Alpha chanel to it to give the cloth that torn look, shame the vid isnt that clear, i should upload them onto my deviantart.

yeah abe is Triangulated, I modeled him using squares but had to convert into tris as the game engine wouldnt accept him as square poly mesh, it nearly doubles the poly count but isnt really a problem untill you have to readjust him in anyway in modeler.
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