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  #16  
12-01-2010, 05:09 PM
Itxi
Zappfly
 
: Dec 2010
: Lancaster
: 4
Rep Power: 0
Itxi  (10)

OOC:Yo people, this looks fun.

I was thinking about a Slog character, since they can't do much besides bite and be very misunderstood by the other players I was wondering if I could have two please?

If not that's fine really.


Level 1 - XP: 3
Name: Ruff
Race: Slog
Age (human years): 20
Job: Native Intuition
Oddity: Close Quarters Combat
Fear: Fear of loud noises
Personality: Vicious, quick to anger and every bit the alpha slog. Obedient to a point.
Brief History: Ruff was quickly noted as being a particularly vicious example of sloghood, yet also proved to be cunning enough to yield results. Mostly those results were at the cost of someone missing a limb, but you can't make a mudokon omelette without breaking a few eggs. Was once shot at by a slig who wasn't too keen on the idea of being slog food, both parties lived to see another day but Ruff now has a fear of loud noises, particularly gunshots. The slig now has a fear of slogs.


Level 1 - XP: 0
Name: Scrap
Race: Slog
Age (human years): 20
Job: Native Intuition
Oddity: Keen smell
Fear: Fear of monsters
Personality: Much more timid and almost playful (if you throw a paramite leg, there's half a chance that he'll play fetch. Or he might, yah'know, eat it, he is still a slog afterall)
Brief History: It's a surprise to most that Scrap wasn't reduced to fleech food as a sloggie, but that may have had something to do with Ruff's intervention. Resulting in the poor executioner slig being (literally) disarmed. The glukkon in charge of the breeding pens was amused enough to allow Scrap to live.


IC:

The explosive bolts on the two cages dropped off with the rest of the equipment let out a snap as the doors are thrown off. Immediately a slog leaps from each cage, snarling with anticipation.

It doesn't take them long to run around the entrance to the factory and get accustomed to the smell of the rest of the unit, though Scrap spends some time snapping at the flying slig playfully, though with a slog the definition of playful can only be taken so far.

Ruff lets out a growl and Scrap stops to follow him through to the top floor, where they proceed to scout for any hostiles.

[M] Both run to D
[E] Search for any enemies *DR*

Last edited by Itxi; 12-05-2010 at 01:45 PM..
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