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i am enjoying it, not at all addicted to it like i was fallout 3. i can only really play this one for 45 mins at a time then get bored.
i really enjoy it, but my main criticism is that it has 0% of the atmosphere that fallout3 had. it was like obsidian went "OK.. let's make new vegas bigger" and then just scaled shit up, then forgot to add in all the little details. there is far too much negative space in new vegas. pretty much every nook and cranny was filled in fallout3, as that is what bethesda do best. i have not once in new vegas gone dungeon crawling outside of quests, whereas it was a necessity in fallout3.
gotta say tho, the weapon/ammo mods are awesome, very deus ex like. also coolbeans how things are different valued now, like, metal armor is worth 6500 in this one!
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How do you mean detail exactly? There's plenty to see around New Vegas alone, plenty of details in the hotel rooms and stuff. Heck, the Lucky 38's cocktail lounge is a completely useless part of the game, absolutely nothing to do there except stare out the window. Yet it's filled with more junk than you could possibly carry.
I think it feels more empty compared to Fallout 3 because DC is a dense urban area, while New Vegas lies in the middle of the desert, and that's supposed to feel empty.
What I didn't really like though is that this time you're not starting out in a Vault, nor are you associated with one, which makes for a kind of dull main character. The entire 'chasing my daddy' and 'family and friends back in the vault' thing gave the Fallout 3 character some emotion, which the current character is completely missing. You don't know or get to know anything about him except that he's a courier, which is pretty lame.