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As I've said before the PS1 cams use MDEC compression! The OVL stands for "overlay" and its a PS1 DLL, they contain code specific for each LVL. So what you're looking at there is a global static array of strings.
I've been looking at the format of AO objects and I may have a version of my editor that allows you to do some basic things soon!
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If you're going to make such a program it would be great. I used jpsxdec but it didnt work. As I do not know how to handle such a program (it recognize cam as sound xa files),I wrote to the author to ask for help and he wrote this:
,,jPSXdec can detect PlayStation movies (which use MDEC data), but will
not detect any other MDEC data. You will have to find where the MDEC
data is yourself. If you can find and extract the MDEC data, then
jPSXdec may be able to convert it for you, but you will need to write a
Java program.''
I was forced to abandon the project but I see you going to write decompressor! (I hope I have understood properly). Good luck! I can wait a year, but the main thing that I'll soon be able to start work on the project again.
BTW lvl. editor work perfect. I import new lcd fonts to lvl and it works in game without any errors.