thread: .lvl files
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  #1059  
10-30-2010, 02:25 PM
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Paul
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As I've said before the PS1 cams use MDEC compression! The OVL stands for "overlay" and its a PS1 DLL, they contain code specific for each LVL. So what you're looking at there is a global static array of strings.

I've been looking at the format of AO objects and I may have a version of my editor that allows you to do some basic things soon!
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