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Alright, using Paul's editor, I - extracted MIPATH.bnd from the original mi.lvl
- deleted MIPATH.bnd from the original mi.lvl
- added the extracted MIPATH.bnd to mi.lvl
- saved
And the resulting .lvl was enough to crash Exoddus. What's the version of Paul's editor I should be using?
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I'm not exactly sure what you've done, but to change a level you do this:
- Extract the .lvl file to a new folder using Paul's extract.exe
- Extract MIPATH.BND using my level editor
- Modify MIPATH*.path as you wish. Use the compile option to save and use file you loaded! not MIPATH.bnd!
- Using my editor, use the Rejoin BND option and choose the MIPATH folder. Do NOT choose any other folder! Only the folder containing .path files! A new MIPATH file should replace the new one
- Rebuild the lvl file using Paul's builder.exe