Yay for human friendliness! Looks like it'll be very useful for changing properties, pretty cool stuff.
Has anyone found out the ID's for Scrabs or Fleeches yet? I was going to try adding the files for them from sv.lvl to mi.lvl and see what happens when I change some values...I'm just having trouble finding what ID they use in SVPATH.bnd.
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FrankerZ
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