thread: .lvl files
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  #859  
10-17-2010, 07:16 PM
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LIJI
Howler Punk
 
: Mar 2007
: Israel
: 318
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Another fine creation. I call it Mine Hell. All mines have different patterns.
I had to give up some of the objects in the screen such as the LCD and the alerts, and some objects that are responsible for syncing with the Sligs on the other screens (Entering this screen will reset the Sligs to their default position - Sleeping), but that's only because I didn't want to extract the .lvl and .bnd files and recombine them, which I have to do when resizing.

The structure for mine btw is:

Mine:
short magic;
short size=0x1C00;
long id=0x19000000
//x%25=0 so it fits on the grid.
short x;
short y;
//Not sure what are these and what they do exactly, but they should be x+24 and y+24.
short x2=x+24;
short y2=y+24;
//Apparently there are quite a lot of patterns!
short pattern;
short unknown;
short unknown;
//0 is active, anything else is not.
short state;
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