I checked these values in quite a lot saves and lvl files. The full list I have: (Including objects which doesn't have documented sizes yet)
8F Mine
45 Abe
51 Mud
7A Blocker
94 Wheel
2D Fart
4E Platform
36 Flying Slig
60 Paramite
7D Slig
63 Portal
Why would it load slam door? There's only one door in this path, and it can't be slammed anyway. How these numbers are stored? Are they just followed by each other? (I.e. 4F00 0000 3C00 0000 ...)
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