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Xavier, are you awake? You need to start updating TOGG now. New material!
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Mmmh? I'll get to it. Max and I are currently investigating new possibilities to make our site go smoother. But don't worry it's in my
to do folder.
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For a double increase in polygons from 3000 to 6000, the PS3 Steef looks far closer to the CGI 529,000 polygon model.
Isn't that weird?
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It actually isn't that weird, I've seen similar behaviour when I was studying CG at my uni. But I can't remember what the explanation was

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