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  #171  
09-17-2010, 02:21 AM
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Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
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Xavier, are you awake? You need to start updating TOGG now. New material!
Mmmh? I'll get to it. Max and I are currently investigating new possibilities to make our site go smoother. But don't worry it's in my to do folder.


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For a double increase in polygons from 3000 to 6000, the PS3 Steef looks far closer to the CGI 529,000 polygon model.

Isn't that weird?
It actually isn't that weird, I've seen similar behaviour when I was studying CG at my uni. But I can't remember what the explanation was .

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