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09-08-2010, 06:44 AM
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Daft.Eng
Chippunk
 
: Aug 2010
: England
: 31
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Daft.Eng  (21)

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Ok thanks dude

Edit: Am I right in thinking that if I do have a hole, I can export the model to 3dsmax and delete the faces involved and just patch it up, then export it back into sculptris? Would sculptris accept the model back?
I imagine if you do patch it up in another program, you should be able to import it back in to sculptris...
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