thread: 3D Paramite WIP
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  #21  
09-07-2010, 05:03 AM
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AvengingGibbons
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Fartuess, my laptop can comfortably cope with up to 200,000 triangles. That's when it starts lagging. Would that be ok to be able to model something like Daft.Eng?

PS. I know that the model for use in a game is 'downsized' in terms of its number of triangles. I know that the original models are high poly though, coz details have to added, and such. What's that baking process you're speaking of? Is it more complicated than I'm imagining?

Last edited by AvengingGibbons; 09-07-2010 at 05:06 AM..
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