Last Updated September 5th 2010
If you've already seen my
Scrab thread, you know the drill, if not, then read on...
So guys, i've just finished my second year at uni doing computer games technology, since next year i'd like to venture more in to organic modelling, i've made a Scrab, so i thought why not make a Paramite!
I thought i'd post a kind of Work In Progress thread and get some feedback from the guys in the know (you guys).
Please understand that i have no knowledge of anatomy
What i am working towards is a high poly mesh, which i can the retopologise to create a game standard mesh of probably around 9000-1200 triangles...
So, here's the side view versions 1 and 2
And the front...ish view...

As with the Scrab, criticism is most welcome
