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08-31-2010, 11:45 PM
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Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
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I-I feel REALLY bad saying this crashpunk... But for me, I'm just not getting that oddworld feel from it.. Something about it makes it seem like it is simply another TF2 map. I like how you put the barrels and pictures and everything, But I think the only way you will be able to get me to think it was truely odd would probably have to be... Try basing it off of real game scenes, like putting the Huge Deep rooms, Or even The outside of it!
Remember this?
http://vezg.com/browse.php?u=Oi8vd3d...9uZTEucG5n&b=5
I completely understand. but the problem is that i have to stick with the TF2 Materials and textures like Chubfish said and after all. it is another TF2 map.

But I am working on ways to improve the feel of it. after all, its only V1.0 and in its alpha stage.
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