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  #14  
08-30-2010, 09:49 PM
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Mudokon_Master
Grubb Fisherman
 
: Jul 2010
: Australia
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Yeah, I've made 2 nice Scrabania scenes and I've pretty much completed the first one, and the second one has a few mines and a slig in it, so I'm still trying to get the slig more realistic with the shooting and stuff, also I'm making it when you stand on a mine, you blow up. I have a nice patrol path for the slig. He walks over to the ledge, wait for like 5 seconds, then turns around and walks to the other side and repeats. It runs pretty smoothly.
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