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the classic concept of running about with Abe freeing-Mudokons-possessing-Sligs is there, but I can't imagine a new game being set on the same structure. Sure, the setting and the story could be brilliant, but the gameplay could end up like "been there, done that".
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If the new game is that structure, it will be fantasic and it will be my Game of the Year. However it will have the problem of beening overshadowed by AO & AE