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  #84  
08-18-2010, 01:57 AM
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Paul
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: Jun 2007
: MilkyWay
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It could have been done a lot better using hooks and such, but meh it was hacked together and it works..

If any of you sprite people want to help with tagging all the sprites head over to the open source alive engine thread. I want to beable to auto generate sprite sheets for all Mud/Slig/Elum/Abe+Elum/Paramite and Scrab animations.

I'll also need help getting the exact format of the original level files too, by this I mean how the screen connect together because this isn't always clear (E.g in Rupturefarms the slate stone maps are to the right with a 1 screen space between them).

I can give much more details if anyone wants to help
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