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I don't think they would, everything was made in 3D Studio Max then rendered as a sprite right? So, with the power of technology today, I can only assume all they have to do is re-render the projects they still have, it may take a bit of time but maybe that's what they have been doing over the past couple of years?
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They would need to use high resoloution textures too, which is time consuming. They would have to create the texture map then add it to the 3DS MAX file, then render it again. Just think how many screens there are in Oddysee, nevermind Exoddus, plus all the sprites and animations that go with it
