I don't like the marketplace quote, as it makes me think of buying trivial items for a couple of dollars, something I dont like with the game industry currently. I also think that its strange that Lorne seems to think(just reading and guessing from the first article) that having a big game means you can't have feedback from the audience and alter the experience down the road. It just isn't true, this is probably a bad example, but the amount of changes Gears 2 has gone through from updates taken from the community completely shows big games also can have feedback and be changed.
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