First of all, I'd like a game with:
-2D gameplay (Graphics might be 3D, there's IMO no problem with that),
Yeah why not...
-Oddworld atmosphere, you know, dark, dirty corporational buildings, sligs warehouses, mysterious spiritual forests, fate etc etc.
Absolutely
-Level and atmosphere of common brutality not lower than in AO/AE
Absolutely
-Great, smooth character/enviroment animations
Of course
-Hard to find secret arenas, mudokons/somebody-else rescuing
Yep
-Puzzles and game difficulty equal (or higher!) than AO
Not sure about this one, I remember tons of people dropping AO because they thought it was too hard.
-No quicksaves, only (good placed) checkpoints
Hell no, Quicksaves should be in it! But I guess you could have an option to disable it (like Vita chambers in Bioshock)
-Good/Bad endings dependable on player's choices
SW didn't have alternate endings and frankly it doesn't brother me
-FMVs with the sense of humor
Absolutely
-Awesome, memorable music
Absolutely
-Nice story and story-telling
Absolutely
-not simplified (like in MO) Gamespeak and A.L.I.V.E-like interactions
yep, a bit less context sensitive Gamespeak then in MO
-final touch, polished product
Absolutely