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  #71  
07-16-2010, 12:01 PM
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OANST
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Besides, Oddworld needs to work its way back into the gaming industry. I don't think they could handle the funding for a full blown $60 retail title right now.
This is exactly right. They are going to need to prove that Oddworld is still a viable ip if they ever want to make AAA games again. Digital distribution of smaller scale games seems to be the best way to do this.
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