thread: .lvl files
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  #763  
07-15-2010, 01:46 PM
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Paul
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: Jun 2007
: MilkyWay
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I don't have much free time these days with real life and all, here is a short list of what I've got planned:

1. Clean up the cam decoding stuff and release it as a quick command line app so AE cams can be converted.

2. Get AE sprites decoded to the same stage as AO

3. Fix the AO (and likely AE) sprite W/H issues

4. Attempt to decode the FG1 segments of AO/AE cam files

5. Try to convert the basic sound samples for game speak

6. Start work on tagging all of the data/making an editor for a new engine

Edit: I suppose fonts should be in there somewhere too..
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