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  #26  
07-07-2010, 11:00 AM
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Wil
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That'll be because status was imagined as a gameplay mechanic, and such there's an important need to make distinguishing between the statuses as easy and simple as possible. I agree they took that too far with Glockstars, but it's also quite funny. There are Earth celebrities who've done worse. As for taking away personality... compare the handful of Gluks in MO with the endless spawnable NPCs in Exoddus.
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