WAIT!
we really need to finalise this and sort out details. i recommend that we have a weapons shop that performs upgrades in AP in the same way that the traing centre currently does both. i.e. 500m for 1AP, for example.
we should also have a sheilding upgrades centre of some kind, for increase in HP.
we should keep the Pet Shop, but introduce a system of each food item increases pet's AP/HP by 1.
we should also have several 'extras' shops. e.g. one spiritual improvements centre and a technological improvements centre of some sort.
to sum up:
Weapons Shop
Armoury
Pet Shop
Temple
Workshop
These shops could either be run as Utilities or shared out among Participating Players. The Weapons Shop is already taken [by Grid, if he decides to start posting again].
ANyway, what would we update, are we starting again?
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Guns don't kill people, People kill people! Using Guns.
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