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The new Left 4 Dead 2 campaign comes out today. It includes the survivors from the first game and a couple of new weapons. More importantly, it introduces Mutations. Every week there will be a new mutation to an existing game mode, making that game mode completely different. For instance, the first one is Realism Versus, and it's apparently almost impossible to make it to a safe room in this mode. Another mutation coming up gives all of the survivors never-ending chainsaws.
Should be fun. I'm just excited to see Francis again. He and I both hate stuff.
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The mutation mode sounds really fun, but why doesn't Valve just let us toy with that stuff in games we host? I probably wont buy the DLC.