So i thought i'd let you in a little tid bit about the game and myself.
I just started a double degree at Swinburne University of Technology in Melbourne of Computer Science software engineering and Games and Interactivity so a BA and BSC... It's a bloody long name and long story short i'm going to be making games.
This is going to go for 4 years and is going to take up a lot of my time but it's only going to help the remake. Which i'm still working on rather relentlessly.
2 other things.
#1 I'm definitely going to re do the characters I've already done very soon. Including Abe. I'm learning way too much as i go so if i was to go back and do the Glukkon he would knock you socks off quite a lot harder than he did before. Plus i think the Scrab deserves a lot more of my attention considering how ridiculously awesome they are. The Slog was pretty poor and rushed as well...
#2 I'm learning how to use the Unreal engine. And god damn it is easy. So easy. SO ridiculously easy that i've already got the scrab in there and his poly count is 8x it is in Unity and running perfectly. I was so happy with it that I had to screen shot my screen and post it.
This however doesn't mean that we are moving to the unreal engine any time soon, it's still a possibility.
PS I hope you like Sligs because i'm whipping one up now.
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