If anyones interetested, i have a ton of values for exoddus and oddysee. By values i mean like x or y position of abe, scrab, paramite, mudokon, doors, levers, orbs. And so on... Its pretty handy, the values i found corrospond to the object on the current page, only. If you go to the next page, the program automaticly changes the address. Using pointers of course. I can even open any door. Change colors of all sprites, health, emotion (Muds), and size. Heres a bit of the file (For Cheat Engine, amazing program.), only some of the values, i have included. Its strange because scrabs, orbs, particles, and levers and doors use the same pointer. They probobly use some kind of identifier. Here is exoddus file. Still working on oddysee. Its funny, because all i have to do is change the pointers. Addresses for x and y are in the same offset. Goes to show how Exoddus was built on top of oddysee. What terrible coders.
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I make games, programs, music and stuff so yeah
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