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  #16  
02-11-2010, 08:45 AM
Uros Osium Tokker's Avatar
Uros Osium Tokker
Bolamite
 
: Jan 2010
: Spain-Cantabria-Castro.Urdiale
: 69
Rep Power: 16
Uros Osium Tokker  (19)
Idea Come here! Information for the game hungry!

Hello people, here Uros with news from the trenches about “Oddworld Power Struggle”.

In the first order or news I will say that MAYBE there is one person on the team now ^^ I haven’t asked if I can say it SO I will not say who it is since I don’t have clearance :3 (And 'cause that person may want to say it instead of me :3 And I like my teeth where they are :3)

This is a step towards having the game on your gaming boards ^^ But as a part of the news this includes the information on the PLANNED time when REAL work (Images, and if with enough staff, maybe 3D models for if this gets to be in PC) will be done is SUMMER!

So until you see any concept art for the game or anything? Summer, probably. It is too far awat from biw? Yes, but if things go smoothly this sould be true news and so it means good news for everyone as well as something to look foward to ^^.

This piece of news also include the names and a small description of four of the actual 8 basic units for the “Tree Huggers”, with a bit of an explanation on how the system of levels (And thus, “evolution” will work).

I will show you with the example of your plain native Mudokon (Which also is the name of the unit):

Native Mudokon is your plain hand to hand combat dude, they will be cheap (more or less) for those who want to play with the Tree Huggers and can go up the ranks onwards 2 pats: Tomahawker and Mudarcher (Side 1 and Side 2 for now on).
If you decide to take the Side one, the next time you will be able to chose Side 1 A (Next level of Tomahawker), Side 1 B (The Tomahawker gets a big mean hammer to knock down enemies and attack them while they are down) and Side 1 C (The Tomahawker takes two Tomahawks instead of one to go on berserker and kick ass with two weapons).
The Side 1 C can only achieve Lv3 and is thus cheaper than Side 1 B and side 1 A, but it would only be meant to be a shock trooper that would be charged with dismissing weak hand to hand units or to try luck against more powerful enemies since this unit has two weapons and thus 2 atacks.
Side B can achieve 4 levels and is mean as a “tank” unit (and for a Mudokon that is saying a lot…) which can take down humanoid sized enemies (Including Scrabs, Elums, Big bros… this is one strong Mudokon, or that is the plan) and would be able to attack them stronger and easier if they are knocked down. The problem would be that this unit is effective if strong and dexterous, but would hardly mean too much reflexes or mind as well as agility if you want to get the guy in this role.
Side A can achieve 5 levels and is mean to be as you wish it to be since I plan on designing it to have fairly neutral abilities that would serve against any enemy and maybe a bit of healing (hardly). This guy can get really strong if you use the points to customize it well as well as giving the dude a nice high grade tomahawk and armor… If you are not a cheap bastard.

You also should know the:
Mudokon Raiders which will be able to ride Elums or raid enemies as they jump on a Scrab’s Back when they reach lv2 and chose… So yea, I added the Mudanchee if anyone is fan :3 They are meant to be a slow defensive cavalry (Or transport that can take 2 units so they can shoot or attack hand to hand in a group) or a strong attacking, but mildly weak in defense, cavalry to destroy your enemies. Let the Scrabs eat them afterwards or they get angry.
There are, as well, Mudokons Caretakers that take care and breed Live ammo in Side 1 (Centre of the evolution tree) a Slog or Sleg for anyone that would want to see the Mulletokon (Side 2, left in the evolution tree) and even Paramites, or a very strong male and big Paramite, if you want a Mudomo (Side 3, right in the evolution tree). Side 2 and 3 are available when they reach Lv3
And, of course, you may chose to have the Scrubs because they are meant to infiltrate enemy lines and betray that side, which will be explained latter, poison the enemies with darts, plant bombs or even instigate enemies to attack their masters!

The latter from the last unit will NOT grant anyone enemy units, only so you know the cloning or resurrection procedures eliminate any kind of mind corruption and you can’t take the units to revive them if they lack the soul the new body has (If the enemy don’t want to resurrect them however, this will be looked upon, of course they could resurrect them and then fire them to annoy you…).

So right now, after counting every different unit I have in mind for one single species (which may be smaller in number, or bigger as time gives me more ideas or makes me decide which are better or worse) there are around ONE HUNDRED different units for the Tree Huggers, at least, there are one hundred planned…

But right now it is a resume of things to come and time will tell. I said this will take long, and I was serious when I said it

(Also sorry to post a new one, but I think this is important enough to get a new post even after my last one)
__________________
Lets get this head hunt started shall we?
-Who are we hunting?
Anything that ask us to stop liking Metal and games.
-Half the world then?
Shut up and get me some skulls...

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