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  #186  
02-03-2010, 04:14 AM
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Griever_M3n
Bolamite
 
: Aug 2009
: Melbournio, VIC, Australia
: 50
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Griever_M3n  (67)
Oddworld

Yeah a lot of the animations i've done several times... had to reconstruct the rig a little bit to get the roll sorted out but it's good now

i made the animations so modular that i just tacked the wait/hello/work/angry animations on top of the crouch position... worked brilliantly, besides the most minor clipping.
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