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By the way, are these the maximum resolution of the textures? I'm sure they looked better than this on the screen. In particular, #11 from Raisin's Cave (which has the rockart) really doesn't look big enough to have covered the whole roof.
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The textures are exactly the same resolution and dimensions as used for the game. The developers may mess with the texture's panning, rotation, and scale once they put it in the level, but the texture file itself is never altered, unless making a new texture all together. The Raisin's Cave one has just about 30 cave paintings on it, and the same texture is mirrored on both sides of Raisin's Cave. 256x1024 is pretty damn long for a texture in MO, and it fits pretty well with very little stretching. (Verified using NifScope to view the level)