thread: .lvl files
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  #595  
01-25-2010, 06:03 AM
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Paul
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Ok, Heres what i'm gonna do. Using ddcheat in abes oddysee i will see where the floor are placed. x and y value, look for values in it, and hopefully change something. Just a question, is dos more easy to reverse engineer, if so, the abe's oddysee pc comes with the dos files in a folder called dos. why dont u decompile that.

@Nate
The DOS version is evil and I've already done tons of work on the AO win32 version. Found something interesting Part of the path data IS saved into the game save. I'm not sure why though it must keep track of what muds on a given level are dead? Seems rather strange that it would save that data...

So in AO when you save a game and you kill a slig in the 2nd screen for example.. what happens when you load the game save? Is that slig still dead until abe dies and restarts that part of the level?

Edit: To make hexing it more clear 256bytes of the game save are path data.
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