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Presumably when the sounds are 'called' in the game, the code contains at least two bits of important information: the precise starting point of the sound, and precisely how long to play (or the precise end point of the sound). If that info were provided, it would be a lot easier for modders to precision-edit this file.
Just saying.
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Yip thats whats in the VH files in some format or other (which in theory means you can make the sounds as short or long as you see fit)