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Or you could make another app with a tileset to allow creating of tile maps that get saved as big static images I suppose, could have nice features like prebuilt platform sections to copy paste in.
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I like this option more
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I was thinking C++/SDL/OpenGL is the way to go, thoughts?
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I was thinking about SDL and its big possibilities to port games on other systems... but on my PC games based on SDL works slow, and AO and AE didn't have much requirements : / So i prefer somebody to make it in C++
I was also wondering about a name for such project. What about "Still A.L.I.V.E."?

Or "C.O.R.P. (Complete Oddworld Reimplementation Project)"?