Ron....... Hunter the reckoning is a more arcade style shooter, not as much overall depth in the game. While it does show promise to a degree I'll have to hold off on putting on my top games list.Things do have a way of changing for the better however. When I see it more and feel the actual gameplay hands on I can be a better judge then, expect it in March /April. Obi-Wan is a little sparse in it's sets for the time being, it has shown potential, but it needs fleshing out. Gameplay I have seen and heard from are pretty basic Act/adv fair. It's on the keep an eye on list for me as of now. It's not a mind blower as of yet, but dev teams have ways of suddenly pulling out great new concepts and visual effects along with gameplay from out of no where with just a twist of there wrist, and poof a great game appears from the keep an eye list it was just on.
As for being a loser "Hogwash",Ron, you can drive and buy cars for the rest of your life, but there will be only 1 Xbox1 launch.

Play the games, save some extra cash for a while and then get a car a little better than the one you would have gotten now. You are a true XBOX lover, actually you are very smart.
Fuzzy: Games of a couple years ago had something like 300-500 polys for there main characters or creatures. Secondary ones had something like 150-300 polys.For example do you remember Draken for the PC, the main charater had about 350 polys, her Dragon had about the same 375 or so. Draken 2 coming to the PS2 this Febuary will have the same character the lead one Rynn is her name with about 5200 polys and her dragon with about 5500. A jump of about 15x's.Other games have about 4-5 thousand polys, on average. The more polys the more round and realistic charaters and creatures are. Of course that is just part of the battle, textures and lighting and many other aspects come into it as well. For example I have been told that Azurik's main character will have about 10-12 thousand polys. We will see how many soon enough.Shrek will have a promised 16.500 when he gets here in early Febuary. Black and white were a little on the lower side, all though done very well. I believe something like 3-4 thousand polys.
Orchid is attempting 30.000 polys for it's main character, remember that one, a real Oddworld lover will want that game. I'll be able to talk of it more soon when allowed and given more info.
