i think this is only the second question i've asked here, but this one bugged me a while back and i just remembered it.
in MO, apparently fuzzles need 'saving' when in the wild, as well as in industrial areas. i had a quick glance at TOE and i assumed that the natural area for fuzzles was the environment that Stranger resides in (i was going with the notion that fuzzles resided freely and naturally in SW), but then remembered Vykkers use traps in forests to capture them.
i assume its just a game feature to help quarma and the 'puzzle factor', or i cocked something up somewhere along the lines. if not, where is the natural residence of fuzzles, or why do they need saving when in the wild?
cheers.
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