This is scene in Unreal Engine3 made of custom models created in Maya. Most of models i created in single day to or three weeks ago (except barell model and round rupture logo which i created 3 or 4 months ago

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Don't pay attention to this strange tile material which is on every element of scene. This is just Default material in UE3. I will create proper ones later

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I also want to add, that proportions of all elements on scene isn't good, and will be changed
