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  #150  
10-17-2009, 07:25 PM
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Griever_M3n
Bolamite
 
: Aug 2009
: Melbournio, VIC, Australia
: 50
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Griever_M3n  (67)
Wired

Yeah i got annoyed when i rendered it in maya and the layer'd normal map inverted itself on mirror'd geometry but Unity takes care of it for us apparently ...

i googled around trying to find a way to correct it but it was pretty unsuccessful. If it didn't do it properly I'd just unwrap the entire model properly :S

Unity is making my life easier, which is handy
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