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Whoa, that's really good quality! *Is impressed*
If you can keep up that quality then this could be a good idea.
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Yeah, quality shouldn't be an issue for this. What I've put up so far is just a sketch to help me get an idea of what the structure of a character would look like - the finished tutorials would be more of a step-by-step guide based on those shapes and structures e.g. "step 1, draw a circle. This will form the torso. Step 2, draw an oval..." something like that.
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Mudokons and Sligs would be highly appreciated 
Good work so far!
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Mudokons and sligs shouldn't be too hard to do, I'll get started on them tomorrow (it's fairly late here right now).
Any other requests? I'll probably focus on the most asked-for first.