You can tell some of the characters are heavily scripted. One example is in AE, the first Slig that you see walk up to a Mudokon. He walks forward and beats the Mudokon, during this time he doesn't respond to pretty much anything the player does.
Not to mention the random few; "deaf Sligs". - The ones which dont respond properly to speech.
I hate to be a pessimist... but if nobody has made a level editor in all this time, it's pretty much a fruitless venture. Sorry to dash everyone's hopes, but even if you COULD edit levels, you'd still have to resort to really picky scripting code for the Mudokons and Sligs anyway.
Last edited by AlexFili; 09-30-2009 at 12:09 AM..
|