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  #23  
09-09-2009, 03:56 PM
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Venks
Clakker Store Clerk
 
: Dec 2005
: VA
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Don't forget about normal mapping. You can turn a 20,000 polygon object into like 200-2000 and use textures to create the illusion of a high-quality model!

It sure would be interesting to see Glukkons in AO, since they didn't arrive until AE.
You couldn't play as a Glukkon but they were definately central characters to the game. I'd like to see the story begin or end without the Glukkons.
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